User manual GAMES PC DARK SEED

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Manual abstract: user guide GAMES PC DARK SEED

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[. . . ] As a result, Athas now labors under the oppressive heat of a crimson sun, with seabeds full of silt instead of water. Almost all mines have tapped out, so metal is extremely rare -- and very valuable. This once-vibrant ball of water and greenery has been raped by mages careless of their surroundings and turned into a dry, desiccated husk, groaning on toward its final demise. The creatures of Athas, twisted by the free use of magic, were forced to adapt to the harsh conditions. [. . . ] The elemental attack of the earth drake is to summon a large area of rock around a victim. The creature caught soon suffocates if it does not escape. 27 EARTH ELEMENTAL · Earth Elemental Common earth elementals appear on the Prime Material Plane as very large humanoids made of dirt, stones, precious metals, and gems. They pound their victims with their huge fists, inflicting significant amounts of damage in the process. · Greater Earth Elemental These appear as large humanoids made entirely of the material from which they were conjured, be it earth, stone, metal, or gems. Greater earth elementals attack with their fists for a large amount of damage. Perhaps the most devastating ability of greater earth elementals is their ability to create earthquakes in an immediate area around them. 28 R FEYR, GREATER Feyrs (pronounced "fears") are created from the remnants of ordinary nightmares mixed with residual magical energies. They are unknowingly brought back to life by strong emotions of a large group of people. The greater feyr is the joining of two feyrs. FIRE ELEMENTAL · Fire Elemental On the Prime Material Plane, common fire elementals appear as tall sheets of flame. Fire elementals have two armlike appendages, one on each side of their bodies. In combat, they lash out with their ever-moving limbs, searing their opponents with tongues of flame. · Greater Fire Elemental These appear as large sheets of flame, roughly humanoid in shape, bearing two arm-like appendages. Jann are formed out of all four elements and must therefore spend most of their time on the Prime Material Plane. The jann tend to resist magic used against them. R PYREEN R KAISHARGA The kaisharga are a class of Athasian undead similar to the liches of other worlds. They have sought undeath, unnaturally extending their lives past the endurance of their mortal frames. A kaisharga appears as a gaunt, wasted human with grayish, thinly stretched skin. They travel about Athas attempting to set things right, although it looks like a hopeless battle. They are sworn enemies of defilers, and their actions indicate they are bent on the destruction of the sorcerer-kings. R SHAMBLING MOUND Shambling mounds, or shamblers, appear to be heaps of rotting vegetation. They are actually an intelligent form of plant life, with a roughly humanoid shape, and a brain-like control center in their "chest" area. They are immune to blunt weapons and grow large when struck by lightning. R KARTANG Please refer to page 33 in the next section, "Detailed Descriptions of New Monsters, " for a complete profile of kartang. 31 R SKELETON WARRIOR These magically animated bodies, created and controlled by evil wizards or clerics, have been created from the corpses of powerful warriors. 32 R UMBER HULK Umber hulks are powerful subterranean predators whose iron-like claws allow them to burrow through solid stone in search of prey. Umber hulks are tremendously strong, standing nearly 8 feet tall and over 5 feet wide. Muscles bulge beneath their thick, scaly hides and their powerful arms and legs all carry great claws. Most peculiar of all are the four round eyes, spaced evenly across each umber hulk's forehead. [. . . ] (SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF IMPLIED WARRANTIES OR LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU. ) The enclosed software program and this rule book are copyrighted. This rule book may not be copied, photographed, reproduced, or translated or reduced to any electrical medium or machine-readable form, in whole or in part, without prior written consent from SSI. The program accompanying this rule book may be copied, by the original purchaser only, as necessary for use on the computer for which it was purchased. Any persons reproducing any portion of this book for any reason, in any media, shall be guilty of copyright violation and subject to the appropriate civil or criminal action at the discretion of the copyright holder(s). [. . . ]

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