User manual PROPELLERHEAD REASON 4

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Manual abstract: user guide PROPELLERHEAD REASON 4

Detailed instructions for use are in the User's Guide.

[. . . ] Operation Manual D Table of Contents 7 8 8 8 8 9 10 10 11 Common Operations and Concepts About this manual About this Chapter Conventions in the Manual Making Settings Tool Tips Context menus Undo Window Techniques 51 52 52 61 64 69 70 70 78 89 92 94 96 The Sequencer Introduction Sequencer basics Recording Recording automation About the toolbar About Snap Editing clips in Arrange mode The Edit mode Tool window - Tools page note editing functions Copying patterns to sequencer tracks Automating tempo and time signature Importing and Exporting MIDI Files 15 16 16 18 20 20 Audio basics About this chapter How Reason communicates with your audio hardware General Information PC Specific Information Mac Specific Information 97 98 98 102 104 106 107 The ReGroove Mixer Introduction The ReGroove Mixer Groove Settings Working with grooves Groovy tips & tricks The ReGroove patches in the Factory Sound Bank 21 22 22 26 29 32 33 Sounds, Devices and Patches Introduction Rack device procedures A Quick Note on Routing About patches About ReFills Using the Browser 109 Remote - Playing and controlling Reason devices 110 110 110 112 113 115 117 118 119 About the various MIDI inputs About Remote Setting up Remote basics Locking a surface to a device Remote Override Additional Remote Overrides. . . Keyboard Control Saving Remote Setups 45 46 46 47 48 49 Routing Audio and CV About the various signals that can be routed About Cables Automatic Routing Manual Routing Using CV and Gate 121 Advanced MIDI - the External Control Bus inputs 122 About the External Control Bus inputs 2 TABLE OF CONTENTS 123 Using Reason as a ReWire Slave 124 124 124 125 125 125 126 126 127 127 About this Chapter Why use Reason with ReWire?Launching and Quitting Using the Transport and Tempo Controls Synchronization Routing Audio Routing MIDI via ReWire 2 Converting ReWire Channels to Audio Tracks Details About Various ReWire Hosts 149 Reason Hardware Interface 150 Introduction 150 MIDI In Device 150 Audio Out 151 The Combinator 152 152 153 153 155 156 157 157 158 Introduction Creating Combinator devices Combinator elements About internal and external connections Adding devices to a Combi Combi handling Sequencer tracks and playing Combis The Controller panel Using the Programmer 129 Synchronization 130 130 130 131 131 ReWire users ­ Read This!Slaving Reason to an External Device Slaving Reason to Another Program on the Same Computer Synchronization Considerations 163 The Mixer 164 164 166 166 166 166 167 168 Introduction The Channel Strip The Mixer signal flow About the EQ modes The Auxiliary Return Section The Master Fader Connections Chaining Mixers 133 Song File Handling 134 135 136 136 136 136 136 136 137 About Self-contained Songs Song Information Saving a Song Publishing a Song Opening a Song Closing a Song Creating a New Song Creating a Default Song Exporting as an Audio File 169 The Line Mixer 6:2 170 170 170 170 171 Introduction Channel parameters The Auxiliary Return Section Master level Connections 139 Optimizing Performance 140 140 141 142 143 Introduction Optimization and Output Latency Optimizing Your Computer System Optimizing Songs Songs and Memory Requirements 173 Redrum 174 174 175 176 180 183 183 Introduction About File Formats Using Patches Programming Patterns Redrum Parameters Using Redrum as a Sound Module Connections 145 Transport Panel 146 Overview TABLE OF CONTENTS 3 185 Subtractor Synthesizer 186 186 191 194 195 197 199 200 Introduction The Oscillator Section The Filter Section Envelopes - General LFO Section Play Parameters External Modulation Connections 255 NN-XT Sampler 256 256 257 258 259 260 261 263 264 266 267 270 271 272 274 275 276 277 284 Introduction Panel Overview Loading Complete Patches and REX Files Using the Main Panel Overview of the Remote Editor panel About Samples and Zones Selections and Edit Focus Adjusting Parameters Managing Zones and Samples Working with Grouping Working with Key Ranges Setting Root Notes and Tuning Using Automap Layered, Crossfaded and Velocity Switched Sounds Using Alternate Sample Parameters Group Parameters Synth parameters Connections 201 Thor Polysonic Synthesizer 202 202 203 204 216 221 224 Introduction Thor elements The Controller panel Using the Programmer Modulation bus routing section Step Sequencer Connections 225 Malström Synthesizer 226 227 229 230 234 236 238 239 Introduction The Oscillator section The Modulator section The Filter section Routing The play controls Connections Routing external audio to the filters 285 Dr. [. . . ] The "KBD" knob governs how the frequency tracks the keyboard, turned fully clockwise will produce 12 semitones/octave tracking. Common parameters As with the open oscillator slots, there are certain parameters which are common for all filter types. These are as follows: D All the filter types have large knobs for the filter frequency (FREQ) parameter and the filter resonance (RES) parameter. This works slightly differently for the Formant filter - see "Formant filter". D The "KBD" parameter sets how the filter frequency tracks incoming note pitch data. Some filter types (Ladder/State Variable/Comb) can "self oscillate" and be used as extra oscillator sources. D The "ENV" parameter sets how much the filter frequency responds to the Filter Envelope. THOR POLYSONIC SYNTHESIZER 211 State Variable Filter Comb filter This is a multi-mode filter which offers 12 dB/octave slope Lowpass (LP), Bandpass (BP), Highpass (HP), plus Notch and Peak filter modes which are sweepable between HP/LP states, similar to the vintage Oberheim SEM filter. The filter modes are as follows: D LP 12 (12 dB lowpass) Lowpass filters let low frequencies through and cut off high frequencies. D BP 12 (12 dB bandpass) Bandpass filters cut both high and low frequencies, leaving the frequency band in between unaffected. D HP 12 (12 dB highpass) Highpass filters let high frequencies pass and cut off low frequencies. D The "Notch" and "Peak" filter modes employ a combination of two outputs from the same filter combining LP and HP set to the same the filter frequency. The "LP/HP" knob associated to these two filter modes can modulate the state of the filter from low-pass to high-pass. If the knob is in the mid-position, you get a Peak or Notch filter slope (depending on the mode). D This filter can self-oscillate and will produce a pitch with high Resonance settings if this is activated. Self-oscillation can be switched on or off by using the "SELF OSC" button. The "KBD" knob governs how the frequency tracks the keyboard, turned fully clockwise will produce 12 semitones/octave tracking. The Comb filter can add subtle pitch variations and phasing-like effects to sounds. D Comb filters are basically very short delays with adjustable feedback (controlled with the Resonance knob). Comb filters are used in various signal processing devices like flangers, and produces a characteristic swooshing sound when the frequency is swept. D The difference between the "Comb +" and "Comb ­" modes is the position of the peaks in the spectrum. The main audible difference is that negative Comb mode causes a bass cut. D The Resonance parameter in both cases controls the shape and size of the peaks. This filter will produce a pitch with high Resonance settings combined with low frequency settings. Formant filter The Formant filter type can produce vowel sounds. There are no Frequency or Resonance parameters, instead you have a horizontal "X" parameter slider and a vertical "Y" parameter slider that operate together to produce the various filter formant characteristics. [. . . ] For example, you could lock a control surface to control the main mixer, so you can always control overall levels while playing/tweaking other devices. If you select the master keyboard in the Preferences, you can click the "Use No Master Keyboard" button. You can then lock this control surface to a device and use its controllers to tweak parameters, but you will not be able to play the device. D Each control surface can be locked to one device at a time (but you can lock several control surfaces to the same device). [. . . ]

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